bruce1951 wrote: ↑Sat 11 Nov 2023 01:03
Thanks guys. I guess I can learn the 'basics'. But is Photoline very 'advanced' in this regards? Or have editors such as Lighroom etc jumped way ahead?
What I see in that video is the very basic masking stuff: Gradient, brush, eraser. A rather poor performance that leaves halos around the tree.
- Such a mask could be done with the oldest program that supports 8bit-masks and gradients, I guess your Atari will do.
- Also it's not destructive until you save, but that's also a technological feature available for at least 25 years.
- And it's most likely doing the calculations in more than 16 Bit, but that should be tested. Good support of 16/32 Bit was the killer feature of PL for a long time, but that has become more usual in the last years, others have caught up.
The 'advanced' thing is the simple user interface: Those 3 tools and lots of sliders for the typical adjustments. A single slider can hide a quite complex task. In PL you would use one (or more?) adjustments layers, and you have to select the right layer when using the brush. We should try to create an action and a layer stack that comes close.
bruce1951 wrote: ↑Sat 11 Nov 2023 01:03I gave up on film way back in 2000. Since then I have survived without masks so do I really need to use or learn them? I get the impression from many so called "experts" that not knowing how to use masks means you're not really serious. Thoughts? But I do like the 'learning', aspect.
You can use this kind of mask for quick, destructive adjustments. Check the Batman button with the brush symbol, paint with black and white, use filters, uncheck the button and test what it does. It's an old method to mask things, all very basic and simple.But it's a good start, all you need for a mask is also needed for layer masks, cutouts and similar stuff.
Layer masks and adjustment layers are the next step.